package GAM
{
	import flash.display.Sprite;

	public class node extends Sprite
	{
		private var wid:int=25;
		private var hei:int=25;
		private var linex:int;
		private var liney:int;
		public function node()
		{
			
			init();
		}
		public function init():void
		{
			graphics.beginFill(0xbde225);
			graphics.drawRect(0,0,wid,hei);
			graphics.endFill();
			
				
		}
		
	}
}